Arithmetic bugs
- Division by zero
- Arithmetic overflow or underflow
- Loss of arithmetic precision due to rounding or numerically unstable algorithms
Logic bugs
- Infinite loops and infinite recursion
- Off by one error, counting one too many or too few when looping
Syntax bugs
- Use of the wrong operator, such as performing assignment instead of equality test. For example, in some languages x=5 will set the value of x to 5 while x==5 will check whether x is currently 5 or some other number. In simple cases often warned by the compiler; in many languages, deliberately guarded against by language syntax
Resource bugs
- Null pointer dereference
- Using an uninitialized variable
- Using an otherwise valid instruction on the wrong data type (see packed decimal/binary coded decimal)
- Access violations
- Resource leaks, where a finite system resource such as memory or file handles are exhausted by repeated allocation without release.
- Buffer overflow, in which a program tries to store data past the end of allocated storage. This may or may not lead to an access violation or storage violation. These bugs can form a security vulnerability.
- Excessive recursion which though logically valid causes stack overflow
Multi-threading programming bugs
- Deadlock, where task A can't continue until task B finished, but at the same time, task B can't continue until task A finishes.
- Race condition, where the computer does not perform tasks in the order the programmer intended.
- Concurrency errors in critical sections, mutual exclusions and other features of concurrent processing. Time-of-check-to-time-of-use (TOCTOU) is a form of unprotected critical section.
Interfacing bugs
- Incorrect API usage
- Incorrect protocol implementation
- Incorrect hardware handling
Performance bugs
- Too high computational complexity of algorithm
- Random disk or memory access
Teamworking bugs
- Unpropagated updates; e.g. programmer changes "myAdd" but forgets to change "mySubtract", which uses the same algorithm. These errors are mitigated by the Don't Repeat Yourself philosophy.
- Comments out of date or incorrect: many programmers assume the comments accurately describe the code
- Differences between documentation and the actual product
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